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Author Topic: UI and Sensor Support - YOUR PREFERENCE  (Read 4555 times)

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Offline d.kiran

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UI and Sensor Support - YOUR PREFERENCE
« on: July 10, 2015, 10:26:32 am »
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This should be self explanatory. I am just trying to see if we can give feedback to Securifi about what UIs should be supported.
« Last Edit: July 10, 2015, 02:37:18 pm by d.kiran »

Offline Fire69

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Re: UI and Sensor Support - YOUR PREFERENCE
« Reply #1 on: July 10, 2015, 04:15:46 pm »
Sorry, I don't understand your question.
All those UI's already have sensor support.  Do you mean what UI should first be updated to support more sensors?

Offline d.kiran

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Re: UI and Sensor Support - YOUR PREFERENCE
« Reply #2 on: July 10, 2015, 09:11:00 pm »
That is correct. I realized that I did not word it correctly. The intent is to find out which UI should be prioritized when new sensors are supported.

Offline Fire69

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Re: UI and Sensor Support - YOUR PREFERENCE
« Reply #3 on: July 11, 2015, 04:26:49 am »
That's a hard thing to choose  between :-)

I would say the rules UI,  but I would then also like to control those sensors elsewhere :-)

It's actually a little ridiculous that the rules UI and the local UI are 2 different things. That makes 6 different UI's to maintain and support...  :-\

« Last Edit: July 11, 2015, 04:29:48 am by Fire69 »

Offline d.kiran

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Re: UI and Sensor Support - YOUR PREFERENCE
« Reply #4 on: July 11, 2015, 11:56:06 am »
It's actually a little ridiculous that the rules UI and the local UI are 2 different things. That makes 6 different UI's to maintain and support...  :-\

To be honest, I don't really know that. I assumed it is based on how each codebase seems to be separate. If they are the same though, then the support for Local WebUI seems to be winning :-)

@Securifi @Ashok - Does adding a sensor to the local webUI ensure that it is immediately available in the Rules as well ?
« Last Edit: July 11, 2015, 11:58:10 am by d.kiran »

Offline Fire69

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Re: UI and Sensor Support - YOUR PREFERENCE
« Reply #5 on: July 11, 2015, 12:02:48 pm »
Not unless they changed their way of programing recently.
I had sensors before that could be used in the local UI, but were not available in the rules...

 

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